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  <head>
    <title>A canvas createPattern example</title>
    <meta name="DC.creator" content="Kamiel Martinet, http://www.martinet.nl/">
    <meta name="DC.publisher" content="Mozilla Developer Center, http://developer.mozilla.org">

	<!--[if IE]><script type="text/javascript" src="../excanvas.js"></script><![endif]-->

    <script>
      function boot() {
        draw(document.getElementById('canvas').getContext('2d'));
        draw(document.getElementById('vmlcanvas').getContext('2d'));
      }
      function draw(ctx) {
        // create new image object to use as pattern
        var img = new Image();
        img.onload = function(){
          // create pattern
          var ptrn = ctx.createPattern(img,'repeat');
          ctx.fillStyle = ptrn;
          ctx.beginPath();
          ctx.arc(70, 70, 50, 0, Math.PI * 2, 1);
          ctx.fill();
        }
        img.src = '../demo/images/grad1.png?' + new Date().getTime();
      }
    </script>
    <style type="text/css">
      body { margin: 20px; font-family: arial,verdana,helvetica; background: #fff;}
      h1 { font-size: 140%; font-weight:normal; color: #036; border-bottom: 1px solid #ccc; }
      h2 { font-size: 100%; color: #036; }
      canvas { border: 2px solid #000; float: left; margin-right: 20px; margin-bottom: 20px; }
      pre { float:left; display:block; background: rgb(238,238,238); border: 1px dashed #666; padding: 15px 20px; margin: 0 0 10px 0; }
    </style>
  </head>
  <body onload="boot();" style="background-color: red">
    <h1>A canvas <code>createPattern</code> example</h1>
    <div>
      <canvas id="canvas" width="150" height="150"></canvas>
      <canvas id="vmlcanvas" class="vml" width="150" height="150"></canvas>
      <pre>
function boot() {
  draw(document.getElementById('canvas').getContext('2d'));
  draw(document.getElementById('vmlcanvas').getContext('2d'));
}
function draw(ctx) {
  // create new image object to use as pattern
  var img = new Image();
  img.onload = function(){
    // create pattern
    var ptrn = ctx.createPattern(img,'repeat');
    ctx.fillStyle = ptrn;
    ctx.beginPath();
    ctx.arc(70, 70, 50, 0, Math.PI * 2, 1);
    ctx.fill();
  }
  img.src = '../demo/images/grad1.png?' + new Date().getTime();
}
      </pre>
      <div style="float:left;">
        <h2>Source image</h2>
        <img src="../demo/images/grad1.png"/>
      </div>
    </div>
  </body>
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